API reference

OVRControllerVisual Class

Extends MonoBehaviour

Protected Fields

_started : bool
Signature
bool Oculus.Interaction.Input.Visuals.OVRControllerVisual._started

Fields

Controller : IController
Signature
IController Oculus.Interaction.Input.Visuals.OVRControllerVisual.Controller

Properties

ForceOffVisibility : bool
[Get][Set]
Signature
bool Oculus.Interaction.Input.Visuals.OVRControllerVisual.ForceOffVisibility

Protected Methods

Awake ()
Signature
virtual void Oculus.Interaction.Input.Visuals.OVRControllerVisual.Awake()
Returns
void
OnDisable ()
Signature
virtual void Oculus.Interaction.Input.Visuals.OVRControllerVisual.OnDisable()
Returns
void
OnEnable ()
Signature
virtual void Oculus.Interaction.Input.Visuals.OVRControllerVisual.OnEnable()
Returns
void
Start ()
Signature
virtual void Oculus.Interaction.Input.Visuals.OVRControllerVisual.Start()
Returns
void

Methods

InjectAllOVRControllerHelper ( ovrControllerHelper )
Signature
void Oculus.Interaction.Input.Visuals.OVRControllerVisual.InjectAllOVRControllerHelper(OVRControllerHelper ovrControllerHelper)
Parameters
ovrControllerHelper: OVRControllerHelper
Returns
void
InjectAllOVRControllerVisual ( controller , ovrControllerHelper )
Signature
void Oculus.Interaction.Input.Visuals.OVRControllerVisual.InjectAllOVRControllerVisual(IController controller, OVRControllerHelper ovrControllerHelper)
Parameters
controller: IController
ovrControllerHelper: OVRControllerHelper
Returns
void
InjectController ( controller )
Signature
void Oculus.Interaction.Input.Visuals.OVRControllerVisual.InjectController(IController controller)
Parameters
controller: IController
Returns
void