_started
: bool |
Signature
bool Oculus.Interaction.Samples.ISDKSceneMenuManager._started |
Start
()
|
Signature
virtual void Oculus.Interaction.Samples.ISDKSceneMenuManager.Start() Returns void |
InjectAllMenuItems
(
parent
, show
, hide
, spawnpoint
)
|
Signature
void Oculus.Interaction.Samples.ISDKSceneMenuManager.InjectAllMenuItems(GameObject parent, AudioSource show, AudioSource hide, GameObject spawnpoint) Parameters parent: GameObjectshow: AudioSourcehide: AudioSourcespawnpoint: GameObjectReturns void |
InjectHideAudio
(
hide
)
|
Signature
void Oculus.Interaction.Samples.ISDKSceneMenuManager.InjectHideAudio(AudioSource hide) Parameters hide: AudioSourceReturns void |
InjectMenuParent
(
parent
)
|
Signature
void Oculus.Interaction.Samples.ISDKSceneMenuManager.InjectMenuParent(GameObject parent) Parameters parent: GameObjectReturns void |
InjectShowAudio
(
show
)
|
Signature
void Oculus.Interaction.Samples.ISDKSceneMenuManager.InjectShowAudio(AudioSource show) Parameters show: AudioSourceReturns void |
InjectSpawnPoint
(
spawnpoint
)
|
Signature
void Oculus.Interaction.Samples.ISDKSceneMenuManager.InjectSpawnPoint(GameObject spawnpoint) Parameters spawnpoint: GameObjectReturns void |
ToggleMenu
()
|
Show/hide the menu.
Signature
void Oculus.Interaction.Samples.ISDKSceneMenuManager.ToggleMenu() Returns void |