API reference

OVRInputDeviceActiveState Class

Extends MonoBehaviour
Returns the active status of an OVRInput device based on whether OVRInput's current active controller matches any of the controller types set up in the inspector.
OVRInput Controllers include types like Touch, L Touch, R TouchR, Hands, L Hand, R Hand

Properties

Active : bool
[Get]
Signature
bool Oculus.Interaction.Input.OVRInputDeviceActiveState.Active

Methods

InjectAllOVRInputDeviceActiveState ( controllerTypes )
Signature
void Oculus.Interaction.Input.OVRInputDeviceActiveState.InjectAllOVRInputDeviceActiveState(List< OVRInput.Controller > controllerTypes)
Parameters
controllerTypes: List< OVRInput.Controller >
Returns
void
InjectControllerTypes ( controllerTypes )
Signature
void Oculus.Interaction.Input.OVRInputDeviceActiveState.InjectControllerTypes(List< OVRInput.Controller > controllerTypes)
Parameters
controllerTypes: List< OVRInput.Controller >
Returns
void