ComparerType
: ConecastComparerType
[Get][Set] |
Sets the default comparer used to score interactables.
Signature
ConecastComparerType Oculus.Interaction.ConecastResultComparer.ComparerType |
EqualAngleThreshold
: float
[Get][Set] |
(Degrees, World) The threshold below which angular offsets from the gaze ray are treated as equal for the purposes of ranking.
Signature
float Oculus.Interaction.ConecastResultComparer.EqualAngleThreshold |
EqualDistanceThreshold
: float
[Get][Set] |
(Meters, World) The threshold below which distances to a surface are treated as equal for the purposes of ranking.
Signature
float Oculus.Interaction.ConecastResultComparer.EqualDistanceThreshold |
Compare
(
x
, y
)
|
Signature
int Oculus.Interaction.ConecastResultComparer.Compare(ConecastHit x, ConecastHit y) Parameters x: ConecastHity: ConecastHitReturns int |