_started
: bool |
Signature
bool Oculus.Interaction.Samples.MRPassThroughMaterialChanger._started |
Reset
()
|
Signature
virtual void Oculus.Interaction.Samples.MRPassThroughMaterialChanger.Reset() Returns void |
Start
()
|
Signature
virtual void Oculus.Interaction.Samples.MRPassThroughMaterialChanger.Start() Returns void |
InjectAllChanger
(
passthroughMaterial
, render
, material
)
|
Signature
void Oculus.Interaction.Samples.MRPassThroughMaterialChanger.InjectAllChanger(Material passthroughMaterial, Renderer render, Material material) Parameters passthroughMaterial: Materialrender: Renderermaterial: MaterialReturns void |
InjectMaterial
(
material
)
|
Signature
void Oculus.Interaction.Samples.MRPassThroughMaterialChanger.InjectMaterial(Material material) Parameters material: MaterialReturns void |
InjectPassthroughMaterial
(
passthroughMaterial
)
|
Signature
void Oculus.Interaction.Samples.MRPassThroughMaterialChanger.InjectPassthroughMaterial(Material passthroughMaterial) Parameters passthroughMaterial: MaterialReturns void |
InjectRenderer
(
render
)
|
Signature
void Oculus.Interaction.Samples.MRPassThroughMaterialChanger.InjectRenderer(Renderer render) Parameters render: RendererReturns void |