ConecastHit
(
cone
, hitPoint
, hitNormal
)
|
Signature
Oculus.Interaction.ConecastHit.ConecastHit(Cone cone, Vector3 hitPoint, Vector3 hitNormal) Parameters |
Cone
: readonly Cone |
Signature
readonly Cone Oculus.Interaction.ConecastHit.Cone |
DegreesFromConeOrigin
: readonly float |
Signature
readonly float Oculus.Interaction.ConecastHit.DegreesFromConeOrigin |
DistanceFromConeOrigin
: readonly float |
Signature
readonly float Oculus.Interaction.ConecastHit.DistanceFromConeOrigin |
HitNormalWorld
: readonly Vector3 |
Signature
readonly Vector3 Oculus.Interaction.ConecastHit.HitNormalWorld |
HitPointWorld
: readonly Vector3 |
Signature
readonly Vector3 Oculus.Interaction.ConecastHit.HitPointWorld |