IsConnected
: bool
[Get] |
Indicates whether this player has fully connected to the game/app room.
You can use this to determine when to spawn the name tag.
Signature
bool IsConnected |
Spawn
(
playerName
)
|
Spawns the name tag with the given username for this player.
Signature
void Spawn(string playerName) Parameters playerName: string
The selected username for this player.
Returns void |