By default, OVRHeadsetEmulator.opMode is set to EditorOnly, which make it effective only in the Unity Editor preview window. Set it to AlwaysOn to activate the function in standalone builds.
bool resetHmdPoseOnRelease[Get]
Whether the headset pose should be restored when you press the activate key (e.g.
Ctrl).
bool resetHmdPoseByMiddleMouseButton[Get]
Whether to cancel all the modification to the headset pose when the middle button is pressed.
KeyCode[] activateKeys[Get]
The key to activate the headset movement emulation.
KeyCode[] pitchKeys[Get]
The key to adjust the pitch of the headset movement emulation.