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DebugPanel Class

This is a MonoBehaviour representing Panel UI (base class of actual panels) of Immersive Debugger.
Inheriting from OverlayCanvasPanel that's using the OVROverlay layer for rendering. For more info about Immersive Debugger, check out the official doc

Properties

Icon : Texture2D
[Get][Set]
The Icon of the panel, used for displaying on the DebugBar and toggling visibility of the panel itself.
Signature
Texture2D Icon
Title : string
[Get][Set]
The Title of the panel, used for displaying at the bottom center of the panel to identify the panel.
Signature
string Title

Protected Methods

Setup ( owner )
Signature
override void Setup(Controller owner)
Parameters
owner: Controller
Returns
override void