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Label Class

Extends Controller
This is a MonoBehaviour for the generic Label UI element, used by labels on the in-headset panels of Immersive Debugger.
For more info about Immersive Debugger, check out the official doc

Properties

Content : string
[Get][Set]
String that is being used for displaying text content of the label.
Might be truncated if too long (with overflow)
Signature
string Content
TextStyle : TextStyle
[Get][Set]
The style used for the text, containing properties such as font, size, alignment and color.
Signature
TextStyle TextStyle

Protected Methods

Setup ( owner )
Signature
override void Setup(Controller owner)
Parameters
owner: Controller
Returns
override void