This is a MonoBehaviour used by all the panels for Immersive Debugger.
It makes use of
OVROverlay) and set it up for the corresponding camera. so the rendering is done in overlay layer (composition layer) instead of projection layer. It could help the panels display much sharper text. See more in the
OVROverlay doc. For more info about Immersive Debugger, check out the
official doc