centerEyeAnchor
: Transform |
The transform of the center eye anchor of player, usually present in the player's OVRCameraRig.
Must be set before the game object's Awake() method is called.
Signature
Transform centerEyeAnchor |
Speaker
: GameObject
[Get] |
The GameObject that will be set up and hold the speaker behaviours.
Must be set before the game object's Awake() method is called.
Signature
GameObject Speaker |