The bone capsule class tracks data related to capsule colliders that may or may not be created with a OVRSkeleton's OVRBone.
You may use this to control physics interactions with the OVRSkeleton in case the user requires collision-based interactions in a game or experience.
Properties
short BoneIndex[Get]
The index of the bone that is associated with the current capsule.
When used with hand tracking, use to understand what part of the hand corresponds with this instance's capsule. This index matches the OVRPlugin.BoneCapsule.BoneIndex for the same OVRBone.
Rigidbody CapsuleRigidbody[Get]
The rigidbody of the capsule, which you can use to make the capsule kinematic or not.
CapsuleCollider CapsuleCollider[Get]
The capsule collider associated with the instance.
Use this to enable, disable or influence the collisions of the bone's capsule.
Member Functions
OVRBoneCapsule ( )
Standard constructor which leaves all fields uninitialized.