HandAlignment[Get] | |
bool | UsesHandPose[Get] |
float | Slippiness[Get] |
GrabTypeFlags | SupportedGrabTypes[Get] |
PinchGrabRules[Get] | |
PalmGrabRules[Get] |
bool | SupportsHandedness ( Handedness handedness ) |
bool | CalculateBestPose ( Pose userPose, float handScale, Handedness handedness, ref HandGrabResult result ) |
void | CalculateBestPose ( in Pose userPose, in Pose offset, Transform relativeTo, float handScale, Handedness handedness, ref HandGrabResult result ) |
| HandAlignType Oculus.Interaction.HandGrab.IHandGrabInteractable.HandAlignment |
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No description available.
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| bool Oculus.Interaction.HandGrab.IHandGrabInteractable.UsesHandPose |
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No description available.
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| float Oculus.Interaction.HandGrab.IHandGrabInteractable.Slippiness |
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No description available.
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| GrabTypeFlags Oculus.Interaction.HandGrab.IHandGrabInteractable.SupportedGrabTypes |
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No description available.
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| GrabbingRule Oculus.Interaction.HandGrab.IHandGrabInteractable.PinchGrabRules |
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No description available.
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| GrabbingRule Oculus.Interaction.HandGrab.IHandGrabInteractable.PalmGrabRules |
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No description available.
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| bool Oculus.Interaction.HandGrab.IHandGrabInteractable.SupportsHandedness ( Handedness handedness ) |
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No description available.
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| IMovement Oculus.Interaction.HandGrab.IHandGrabInteractable.GenerateMovement ( in Pose from, in Pose to ) |
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No description available.
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| bool Oculus.Interaction.HandGrab.IHandGrabInteractable.CalculateBestPose ( Pose userPose, float handScale, Handedness handedness, ref HandGrabResult result ) |
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No description available.
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| void Oculus.Interaction.HandGrab.IHandGrabInteractable.CalculateBestPose ( in Pose userPose, in Pose offset, Transform relativeTo, float handScale, Handedness handedness, ref HandGrabResult result ) |
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No description available.
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