Action< LocomotionEvent, Pose > |
bool | _started[Get] |
void | Start ( ) |
void | HandleLocomotionEvent ( LocomotionEvent locomotionEvent ) |
void | |
void | InjectPlayerOrigin ( Transform playerOrigin ) |
void | InjectPlayerHead ( Transform playerHead ) |
| Action<LocomotionEvent, Pose> Oculus.Interaction.Locomotion.PlayerLocomotor.WhenLocomotionEventHandled |
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No description available.
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| bool Oculus.Interaction.Locomotion.PlayerLocomotor._started |
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No description available.
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| virtual void Oculus.Interaction.Locomotion.PlayerLocomotor.Start ( ) |
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No description available.
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| void Oculus.Interaction.Locomotion.PlayerLocomotor.HandleLocomotionEvent ( LocomotionEvent locomotionEvent ) |
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No description available.
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| void Oculus.Interaction.Locomotion.PlayerLocomotor.InjectAllPlayerLocomotor ( Transform playerOrigin, Transform playerHead ) |
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No description available.
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| void Oculus.Interaction.Locomotion.PlayerLocomotor.InjectPlayerOrigin ( Transform playerOrigin ) |
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No description available.
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| void Oculus.Interaction.Locomotion.PlayerLocomotor.InjectPlayerHead ( Transform playerHead ) |
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No description available.
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