API reference
API reference
Select your platform
No SDKs available
No versions available

HandJointsPose Class

Updates the transform to be the interpolated position of a series of joints in the associated IHand.
Oculus::Interaction::HandJointsPose extends MonoBehaviour.

Overview

Properties

Object Data

bool

Object Data

void
Awake ( )
void
Start ( )
void
void

Public Member Functions

void
void
InjectHand
( IHand hand )

Details

Properties

IHand Oculus.Interaction.HandJointsPose.Hand
No description available.
List<WeightedJoint> Oculus.Interaction.HandJointsPose.WeightedJoints
No description available.
Vector3 Oculus.Interaction.HandJointsPose.LocalPositionOffset
No description available.
Quaternion Oculus.Interaction.HandJointsPose.RotationOffset
No description available.

Object Data

bool Oculus.Interaction.HandJointsPose._started
No description available.

Object Data

virtual void Oculus.Interaction.HandJointsPose.Awake ( )
No description available.
virtual void Oculus.Interaction.HandJointsPose.Start ( )
No description available.
virtual void Oculus.Interaction.HandJointsPose.OnEnable ( )
No description available.
virtual void Oculus.Interaction.HandJointsPose.OnDisable ( )
No description available.

Member Functions

void Oculus.Interaction.HandJointsPose.InjectAllHandJoint
( IHand hand )
No description available.
void Oculus.Interaction.HandJointsPose.InjectHand
( IHand hand )
No description available.
Did you find this page helpful?
Thumbs up icon
Thumbs down icon