Hand[Get] | |
List< WeightedJoint > | WeightedJoints[Get] |
Vector3 | LocalPositionOffset[Get] |
Quaternion | RotationOffset[Get] |
bool | _started[Get] |
void | InjectAllHandJoint ( IHand hand ) |
void | InjectHand ( IHand hand ) |
| IHand Oculus.Interaction.HandJointsPose.Hand |
|---|
No description available.
|
| List<WeightedJoint> Oculus.Interaction.HandJointsPose.WeightedJoints |
|---|
No description available.
|
| Vector3 Oculus.Interaction.HandJointsPose.LocalPositionOffset |
|---|
No description available.
|
| Quaternion Oculus.Interaction.HandJointsPose.RotationOffset |
|---|
No description available.
|
| bool Oculus.Interaction.HandJointsPose._started |
|---|
No description available.
|
| virtual void Oculus.Interaction.HandJointsPose.Awake ( ) |
|---|
No description available.
|
| virtual void Oculus.Interaction.HandJointsPose.Start ( ) |
|---|
No description available.
|
| virtual void Oculus.Interaction.HandJointsPose.OnEnable ( ) |
|---|
No description available.
|
| virtual void Oculus.Interaction.HandJointsPose.OnDisable ( ) |
|---|
No description available.
|