enum | VisibilityFlags { } |
float | Radius[Get] |
VisibilityFlags | Visibility[Get] |
Color | JointColor[Get] |
Color | BoneColor[Get] |
float | LineWidth[Get] |
bool | HasNegativeScale[Get] |
abstract bool | |
abstract bool | |
void |
Joints | = 1 << 0 |
Axes | = 1 << 1 |
Bones | = 1 << 2 |
| float Oculus.Interaction.Body.SkeletonDebugGizmos.Radius |
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No description available.
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| VisibilityFlags Oculus.Interaction.Body.SkeletonDebugGizmos.Visibility |
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No description available.
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| Color Oculus.Interaction.Body.SkeletonDebugGizmos.JointColor |
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No description available.
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| Color Oculus.Interaction.Body.SkeletonDebugGizmos.BoneColor |
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No description available.
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| float Oculus.Interaction.Body.SkeletonDebugGizmos.LineWidth |
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No description available.
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| bool Oculus.Interaction.Body.SkeletonDebugGizmos.HasNegativeScale |
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No description available.
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| abstract bool Oculus.Interaction.Body.SkeletonDebugGizmos.TryGetWorldJointPose ( BodyJointId jointId, out Pose pose ) |
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No description available.
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| abstract bool Oculus.Interaction.Body.SkeletonDebugGizmos.TryGetParentJointId ( BodyJointId jointId, out BodyJointId parent ) |
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No description available.
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| void Oculus.Interaction.Body.SkeletonDebugGizmos.Draw ( BodyJointId joint, VisibilityFlags visibility ) |
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No description available.
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