Active
: bool
[Get] |
Signature
bool Oculus.Interaction.Input.ControllerButtonUsageActiveState.Active |
Awake
()
|
Signature
virtual void Oculus.Interaction.Input.ControllerButtonUsageActiveState.Awake() Returns void |
Start
()
|
Signature
virtual void Oculus.Interaction.Input.ControllerButtonUsageActiveState.Start() Returns void |
InjectAllControllerButtonUsageActiveState
(
controller
, controllerButtonUsage
)
|
Signature
void Oculus.Interaction.Input.ControllerButtonUsageActiveState.InjectAllControllerButtonUsageActiveState(IController controller, ControllerButtonUsage controllerButtonUsage) Parameters controller: IControllercontrollerButtonUsage: ControllerButtonUsageReturns void |
InjectController
(
controller
)
|
Signature
void Oculus.Interaction.Input.ControllerButtonUsageActiveState.InjectController(IController controller) Parameters controller: IControllerReturns void |
InjectControllerButtonUsage
(
controllerButtonUsage
)
|
Signature
void Oculus.Interaction.Input.ControllerButtonUsageActiveState.InjectControllerButtonUsage(ControllerButtonUsage controllerButtonUsage) Parameters controllerButtonUsage: ControllerButtonUsageReturns void |