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FingersMetadata Class

This class contains a series of useful fingers-related data structures to be used for optimal calculations without relying in dictionaries.
Since we always assume the hand pose information to be sorted in the HAND_JOINT_IDS order, we can align multiple data structures that follow that convention.

Public Statics

Valid identifiers for the i-bone of a hand.
This array is used to convert from Finger id to the list indices of its joint in the HAND_JOINT_IDS list.
static readonly HandJointId[][] FINGER_TO_JOINTS[Get]
Array order following HAND_JOINT_IDS that indicates if the i joint can spread (rotate around Y).
Should be true for the root of the fingers but Pink and Thumb are special cases
Map HandJointId to HandFinger.
Map HandJointId to HandFinger.

Static Member Functions

static JointFreedom[] DefaultFingersFreedom ( )
static int HandJointIdToIndex
( HandJointId id )
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