FromHand
(
shadow
, hand
, flipHandedness
)
|
Signature
static void Oculus.Interaction.Input.ShadowHandExtensions.FromHand(this ShadowHand shadow, IHand hand, bool flipHandedness=false) Parameters Returns void |
FromHandFingers
(
shadow
, hand
, flipHandedness
)
|
Signature
static void Oculus.Interaction.Input.ShadowHandExtensions.FromHandFingers(this ShadowHand shadow, IHand hand, bool flipHandedness) Parameters Returns void |
FromHandRoot
(
shadow
, hand
)
|
Signature
static void Oculus.Interaction.Input.ShadowHandExtensions.FromHandRoot(this ShadowHand shadow, IHand hand) Parameters shadow: this ShadowHandhand: IHandReturns void |