void | Awake ( ) |
override void | Start ( ) |
override void | UpdateData ( ) |
override void | Apply ( ControllerDataAsset data ) |
void |
void | InjectAllSyntheticControllerInHand ( UpdateModeFlags updateMode, IDataSource updateAfter, IDataSource< ControllerDataAsset > modifyDataFromSource, bool applyModifier ) |
void | InjectOptionalRawHand ( IHand rawHand ) |
void | InjectOptionalSyntheticHand ( IHand syntheticHand ) |
virtual void Oculus.Interaction.Input.SyntheticControllerInHand.Awake ( ) |
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No description available.
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override void Oculus.Interaction.Input.SyntheticControllerInHand.Start ( ) |
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No description available.
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override void Oculus.Interaction.Input.SyntheticControllerInHand.UpdateData ( ) |
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No description available.
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override void Oculus.Interaction.Input.SyntheticControllerInHand.Apply ( ControllerDataAsset data ) |
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No description available.
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void Oculus.Interaction.Input.SyntheticControllerInHand.RecalculateOffset ( ) |
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No description available.
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void Oculus.Interaction.Input.SyntheticControllerInHand.InjectAllSyntheticControllerInHand ( UpdateModeFlags updateMode, IDataSource updateAfter, IDataSource< ControllerDataAsset > modifyDataFromSource, bool applyModifier ) |
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No description available.
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void Oculus.Interaction.Input.SyntheticControllerInHand.InjectOptionalRawHand ( IHand rawHand ) |
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No description available.
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void Oculus.Interaction.Input.SyntheticControllerInHand.InjectOptionalSyntheticHand ( IHand syntheticHand ) |
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No description available.
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