static UOculusXRPassthroughSubsystem * | GetPassthroughSubsystem ( const UWorld * InWorld ) |
bool | ShouldCreateSubsystem ( UObject * Outer ) |
void | Initialize ( FSubsystemCollectionBase & Collection ) |
void | Deinitialize ( ) |
void | |
static UOculusXRPassthroughSubsystem* UOculusXRPassthroughSubsystem::GetPassthroughSubsystem ( const UWorld * InWorld ) |
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No description available.
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UOculusXRPassthroughSubsystem::UOculusXRPassthroughSubsystem ( ) |
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No description available.
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virtual bool UOculusXRPassthroughSubsystem::ShouldCreateSubsystem ( UObject * Outer ) |
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No description available.
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virtual void UOculusXRPassthroughSubsystem::Initialize ( FSubsystemCollectionBase & Collection ) |
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No description available.
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virtual void UOculusXRPassthroughSubsystem::Deinitialize ( ) |
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