UOculusXRRoomLayoutManagerComponent
(
ObjectInitializer
)
|
Signature
UOculusXRRoomLayoutManagerComponent::UOculusXRRoomLayoutManagerComponent(const FObjectInitializer &ObjectInitializer) Parameters ObjectInitializer: const FObjectInitializer & |
EntityRequestList
: TSet< uint64 > |
Signature
TSet<uint64> UOculusXRRoomLayoutManagerComponent::EntityRequestList |
RoomLayouts
: TMap< FOculusXRUInt64, FOculusXRRoomLayout > |
Signature
TMap<FOculusXRUInt64, FOculusXRRoomLayout> UOculusXRRoomLayoutManagerComponent::RoomLayouts |
OculusXRRoomLayoutSceneCaptureComplete
: FOculusXRRoomLayoutSceneCaptureCompleteDelegate |
Signature
FOculusXRRoomLayoutSceneCaptureCompleteDelegate UOculusXRRoomLayoutManagerComponent::OculusXRRoomLayoutSceneCaptureComplete |
OculusXRRoomLayoutSceneCaptureCompleteNative
: FOculusXRRoomLayoutSceneCompleteNativeDelegate |
Signature
FOculusXRRoomLayoutSceneCompleteNativeDelegate UOculusXRRoomLayoutManagerComponent::OculusXRRoomLayoutSceneCaptureCompleteNative |
DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams
()
|
Signature
UOculusXRRoomLayoutManagerComponent::DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FOculusXRRoomLayoutSceneCaptureCompleteDelegate, FOculusXRUInt64, requestId, bool, result) Parameters |
DECLARE_MULTICAST_DELEGATE_TwoParams
()
|
Signature
UOculusXRRoomLayoutManagerComponent::DECLARE_MULTICAST_DELEGATE_TwoParams(FOculusXRRoomLayoutSceneCompleteNativeDelegate, FOculusXRUInt64, bool) Parameters |
GetRoomLayout
(
Space
, RoomLayoutOut
, MaxWallsCapacity
)
|
Signature
bool UOculusXRRoomLayoutManagerComponent::GetRoomLayout(FOculusXRUInt64 Space, UPARAM(ref) FOculusXRRoomLayout &RoomLayoutOut, int32 MaxWallsCapacity=64) Parameters Returns bool |
InitializeComponent
()
|
Signature
virtual void UOculusXRRoomLayoutManagerComponent::InitializeComponent() override Returns void |
LaunchCaptureFlow
()
|
Signature
bool UOculusXRRoomLayoutManagerComponent::LaunchCaptureFlow() Returns bool |
LoadTriangleMesh
(
Space
, Mesh
, CreateCollision
)
|
Signature
bool UOculusXRRoomLayoutManagerComponent::LoadTriangleMesh(FOculusXRUInt64 Space, class UProceduralMeshComponent *Mesh, bool CreateCollision) const Parameters Returns bool |
OnRegister
()
|
Signature
virtual void UOculusXRRoomLayoutManagerComponent::OnRegister() override Returns void |
OnUnregister
()
|
Signature
virtual void UOculusXRRoomLayoutManagerComponent::OnUnregister() override Returns void |
UninitializeComponent
()
|
Signature
virtual void UOculusXRRoomLayoutManagerComponent::UninitializeComponent() override Returns void |