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Unreal v66 Reference Guide
Unreal v66 Reference Guide
Unity
Select your SDK
Overview
AOculusXRSceneActor
DiscoveryUuidWrapper
EOculusXRAnchorResult
FLutTextureData
FOculusXRAnchorEventDelegates
FOculusXRAnchorLocationFlags
FOculusXRAnchorsDiscoverResult
FOculusXRAnimCurveMapping
FOculusXRBodyJoint
FOculusXRBodySkeleton
FOculusXRBodySkeletonBone
FOculusXRBodySkeletonState
FOculusXRBodyState
FOculusXRBoneCorrection
FOculusXRBoneCorrectionSet
FOculusXRCapsuleCollider
FOculusXREyeGazeState
FOculusXREyeGazesState
FOculusXREyeTrackingData
FOculusXRFaceExpressionModifier
FOculusXRFaceState
FOculusXRHapticsDesc
FOculusXRMorphTargetsController
FOculusXRPersistentPassthroughParameters
FOculusXRRoomLayout
FOculusXRSceneEventDelegates
FOculusXRSpaceDiscoveryInfo
FOculusXRSpaceQueryFilterValues
FOculusXRSpaceQueryInfo
FOculusXRSpaceQueryResult
FOculusXRSpawnedSceneAnchorProperties
FOculusXRUInt64
FOculusXRUUID
FSceneTypesPlaceholder
IOculusXRAnchorsModule
IOculusXRAnchorsModule.h
IOculusXRInputModule
IOculusXRInputModule.h
IOculusXRMovementModule
IOculusXRMovementModule.h
IOculusXRPassthroughModule
IOculusXRPassthroughModule.h
IOculusXRSceneModule
IOculusXRSceneModule.h
OculusXRAnchorBPFunctionLibrary.h
OculusXRAnchorComponent.h
OculusXRAnchorComponents.h
OculusXRAnchorDelegates.h
OculusXRAnchorLatentActions.h
OculusXRAnchorTypes.h
OculusXRAnchors
OculusXRAnchors
FOculusXRAnchors
FOculusXRAnchors
AnchorDiscoveryBinding
AnchorQueryBinding
CreateAnchorBinding
EraseAnchorBinding
EraseAnchorsBinding
GetSharedAnchorsBinding
SaveAnchorBinding
SaveAnchorListBinding
SaveAnchorsBinding
SetComponentStatusBinding
ShareAnchorsBinding
OculusXRAnchors.h
OculusXRBodyTrackingComponent.h
OculusXRControllerComponent.h
OculusXREyeTrackingComponent.h
OculusXRFaceTrackingComponent.h
OculusXRHandComponent.h
OculusXRInputFunctionLibrary.h
OculusXRLiveLinkRetargetBodyAsset.h
OculusXRLiveLinkRetargetFaceAsset.h
OculusXRMorphTargetsController.h
OculusXRMovement
OculusXRMovement.h
OculusXRMovementFunctionLibrary.h
OculusXRMovementHelpers.h
OculusXRMovementTypes.h
OculusXRPassthroughColorLut.h
OculusXRPassthroughLayerComponent.h
OculusXRPassthroughSubsystem.h
OculusXRPersistentPassthroughInstance.h
OculusXRRoomLayoutManagerComponent.h
OculusXRScene
OculusXRScene
FOculusXRScene
OculusXRScene.h
OculusXRSceneActor.h
OculusXRSceneAnchorComponent.h
OculusXRSceneDelegates.h
OculusXRSceneEventDelegates.h
OculusXRSceneFunctionLibrary.h
OculusXRSceneGlobalMeshComponent.h
OculusXRSceneSubsystem.h
OculusXRSceneTypes.h
OculusXRSpatialAnchorComponent.h
OculusXRUtility
TStructOpsTypeTraits< FOculusXRUInt64 >
TStructOpsTypeTraits< FOculusXRUUID >
UOculusXRAnchorBPFunctionLibrary
UOculusXRAnchorComponent
UOculusXRAnchorLaunchCaptureFlow
UOculusXRAsyncAction_CreateSpatialAnchor
UOculusXRAsyncAction_DiscoverAnchors
UOculusXRAsyncAction_EraseAnchor
UOculusXRAsyncAction_EraseAnchors
UOculusXRAsyncAction_GetSharedAnchors
UOculusXRAsyncAction_QueryAnchors
UOculusXRAsyncAction_SaveAnchor
UOculusXRAsyncAction_SaveAnchorList
UOculusXRAsyncAction_SaveAnchors
UOculusXRAsyncAction_SetAnchorComponentStatus
UOculusXRAsyncAction_SetComponentStatus
UOculusXRAsyncAction_ShareAnchors
UOculusXRBaseAnchorComponent
UOculusXRBodyTrackingComponent
UOculusXRControllerComponent
UOculusXREyeTrackingComponent
UOculusXRFaceTrackingComponent
UOculusXRHandComponent
UOculusXRInputFunctionLibrary
UOculusXRLiveLinkRetargetBodyAsset
UOculusXRLiveLinkRetargetFaceAsset
UOculusXRLocatableAnchorComponent
UOculusXRMovementFunctionLibrary
UOculusXRPassthroughColorLut
UOculusXRPassthroughLayerBase
UOculusXRPassthroughLayerComponent
UOculusXRPassthroughSubsystem
UOculusXRPersistentPassthroughInstance
UOculusXRPlaneAnchorComponent
UOculusXRRoomLayoutAnchorComponent
UOculusXRRoomLayoutManagerComponent
UOculusXRSceneAnchorComponent
UOculusXRSceneEventDelegates
UOculusXRSceneFunctionLibrary
UOculusXRSceneGlobalMeshComponent
UOculusXRSceneSubsystem
UOculusXRSemanticClassificationAnchorComponent
UOculusXRSharableAnchorComponent
UOculusXRSpaceContainerAnchorComponent
UOculusXRSpaceDiscoveryComponentsFilter
UOculusXRSpaceDiscoveryFilterBase
UOculusXRSpaceDiscoveryIdsFilter
UOculusXRSpatialAnchorComponent
UOculusXRStereoLayerShapeReconstructed
UOculusXRStereoLayerShapeUserDefined
UOculusXRStorableAnchorComponent
UOculusXRTriangleMeshAnchorComponent
UOculusXRVolumeAnchorComponent
XRSpaceFlags
ovrpSpaceDiscoveryFilterComponentsDelete
ovrpSpaceDiscoveryFilterIdsDelete
Code samples
Downloads
Release notes
UOculusXRRoomLayoutManagerComponent Class
UOculusXRRoomLayoutManagerComponent extends UActorComponent.
Overview
Data Fields
FOculusXRRoomLayoutSceneCompleteNativeDelegate
OculusXRRoomLayoutSceneCaptureCompleteNative
[Get]
FOculusXRRoomLayoutSceneCaptureCompleteDelegate
OculusXRRoomLayoutSceneCaptureComplete
[Get]
Object Data
TSet< uint64 >
EntityRequestList
[Get]
TMap<
FOculusXRUInt64
,
FOculusXRRoomLayout
>
RoomLayouts
[Get]
Public Member Functions
UOculusXRRoomLayoutManagerComponent
( const FObjectInitializer & ObjectInitializer )
void
InitializeComponent
( )
void
UninitializeComponent
( )
void
OnRegister
( )
void
OnUnregister
( )
DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams
( FOculusXRRoomLayoutSceneCaptureCompleteDelegate ,
FOculusXRUInt64
,
requestId ,
bool ,
result )
DECLARE_MULTICAST_DELEGATE_TwoParams
( FOculusXRRoomLayoutSceneCompleteNativeDelegate ,
FOculusXRUInt64
,
bool )
bool
LaunchCaptureFlow
( )
bool
GetRoomLayout
(
FOculusXRUInt64
Space,
UPARAM(ref)
FOculusXRRoomLayout
& RoomLayoutOut,
int32 MaxWallsCapacity )
bool
LoadTriangleMesh
(
FOculusXRUInt64
Space,
class UProceduralMeshComponent * Mesh,
bool CreateCollision )
Details
Fields
FOculusXRRoomLayoutSceneCompleteNativeDelegate UOculusXRRoomLayoutManagerComponent::OculusXRRoomLayoutSceneCaptureCompleteNative
No description available.
FOculusXRRoomLayoutSceneCaptureCompleteDelegate UOculusXRRoomLayoutManagerComponent::OculusXRRoomLayoutSceneCaptureComplete
No description available.
Object Data
TSet<uint64> UOculusXRRoomLayoutManagerComponent::EntityRequestList
No description available.
TMap<FOculusXRUInt64, FOculusXRRoomLayout> UOculusXRRoomLayoutManagerComponent::RoomLayouts
No description available.
Member Functions
UOculusXRRoomLayoutManagerComponent::UOculusXRRoomLayoutManagerComponent
( const FObjectInitializer & ObjectInitializer )
No description available.
virtual void UOculusXRRoomLayoutManagerComponent::InitializeComponent ( )
No description available.
virtual void UOculusXRRoomLayoutManagerComponent::UninitializeComponent ( )
No description available.
virtual void UOculusXRRoomLayoutManagerComponent::OnRegister ( )
No description available.
virtual void UOculusXRRoomLayoutManagerComponent::OnUnregister ( )
No description available.
UOculusXRRoomLayoutManagerComponent::DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams
( FOculusXRRoomLayoutSceneCaptureCompleteDelegate ,
FOculusXRUInt64
,
requestId ,
bool ,
result )
No description available.
UOculusXRRoomLayoutManagerComponent::DECLARE_MULTICAST_DELEGATE_TwoParams
( FOculusXRRoomLayoutSceneCompleteNativeDelegate ,
FOculusXRUInt64
,
bool )
No description available.
bool UOculusXRRoomLayoutManagerComponent::LaunchCaptureFlow ( )
No description available.
bool UOculusXRRoomLayoutManagerComponent::GetRoomLayout
(
FOculusXRUInt64
Space,
UPARAM(ref)
FOculusXRRoomLayout
& RoomLayoutOut,
int32 MaxWallsCapacity )
No description available.
bool UOculusXRRoomLayoutManagerComponent::LoadTriangleMesh
(
FOculusXRUInt64
Space,
class UProceduralMeshComponent * Mesh,
bool CreateCollision )
No description available.
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