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UOculusXRSceneFunctionLibrary Class

Extends UBlueprintFunctionLibrary

Static Member Functions

GetBoundaryVisibility ( WorldContext , OutVisibility )
Signature
static bool UOculusXRSceneFunctionLibrary::GetBoundaryVisibility(const UObject *WorldContext, EOculusXRBoundaryVisibility &OutVisibility)
Parameters
WorldContext: const UObject *
Returns
bool
GetRequestedBoundaryVisibility ( WorldContext , OutVisibility )
Signature
static bool UOculusXRSceneFunctionLibrary::GetRequestedBoundaryVisibility(const UObject *WorldContext, EOculusXRBoundaryVisibility &OutVisibility)
Parameters
WorldContext: const UObject *
Returns
bool
RequestBoundaryVisibility ( WorldContext , NewVisibilityRequest )
Signature
static bool UOculusXRSceneFunctionLibrary::RequestBoundaryVisibility(const UObject *WorldContext, EOculusXRBoundaryVisibility NewVisibilityRequest)
Parameters
WorldContext: const UObject *
NewVisibilityRequest: EOculusXRBoundaryVisibility
Returns
bool