UOculusXRControllerComponent
()
|
Signature
UOculusXRControllerComponent::UOculusXRControllerComponent() |
RenderWhenUsingControllerDrivenHands
: bool |
Should this controller be rendered when using controller driven hand poses
Signature
bool UOculusXRControllerComponent::RenderWhenUsingControllerDrivenHands |
SkeletonType
: EOculusXRSide |
The skeleton that will be loaded
Signature
EOculusXRSide UOculusXRControllerComponent::SkeletonType |
BeginPlay
()
|
Signature
virtual void UOculusXRControllerComponent::BeginPlay() override Returns void |
TickComponent
(
DeltaTime
, TickType
, ThisTickFunction
)
|
Signature
virtual void UOculusXRControllerComponent::TickComponent(float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction) override Parameters DeltaTime: floatTickType: enum ELevelTickThisTickFunction: FActorComponentTickFunction *Returns void |