UOculusXRVolumeAnchorComponent
()
|
Signature
UOculusXRVolumeAnchorComponent::UOculusXRVolumeAnchorComponent() |
GetPositionAndSize
(
outPosition
, outSize
)
|
Signature
bool UOculusXRVolumeAnchorComponent::GetPositionAndSize(FVector &outPosition, FVector &outSize) const Parameters outPosition: FVector &outSize: FVector &Returns bool |