TEnumAsByte< EOculusXRLaunchCaptureFlowWhenMissingScene > | |
int32 | MaxQueries[Get] |
bool | |
bool | bActiveRoomOnly[Get] |
TMap< FString, FOculusXRSpawnedSceneAnchorProperties > | |
TMap< FString, FOculusXRSpawnedSceneAnchorProperties > |
void | |
bool | IsScenePopulated ( ) |
bool | |
void | PopulateScene ( ) |
void | ClearScene ( ) |
void | SetVisibilityToAllSceneAnchors ( const bool bIsVisible ) |
void | |
TArray< AActor * > | GetActorsBySemanticLabel ( const FString SemanticLabel ) |
TArray< FOculusXRRoomLayout > | GetRoomLayouts ( ) |
AOculusXRSceneActor ( const FObjectInitializer & ObjectInitializer ) | |
void | BeginPlay ( ) |
void | EndPlay ( EEndPlayReason::Type Reason ) |
void | Tick ( float DeltaTime ) |
void | PostLoad ( ) |
TEnumAsByte<EOculusXRLaunchCaptureFlowWhenMissingScene> AOculusXRSceneActor::LauchCaptureFlowWhenMissingScene |
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No description available.
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int32 AOculusXRSceneActor::MaxQueries |
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No description available.
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bool AOculusXRSceneActor::bPopulateSceneOnBeginPlay |
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No description available.
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bool AOculusXRSceneActor::bActiveRoomOnly |
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No description available.
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TMap<FString, FOculusXRSpawnedSceneAnchorProperties> AOculusXRSceneActor::ScenePlaneSpawnedSceneAnchorProperties |
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No description available.
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TMap<FString, FOculusXRSpawnedSceneAnchorProperties> AOculusXRSceneActor::SceneVolumeSpawnedSceneAnchorProperties |
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No description available.
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void AOculusXRSceneActor::LaunchCaptureFlow ( ) |
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No description available.
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bool AOculusXRSceneActor::IsScenePopulated ( ) |
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No description available.
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bool AOculusXRSceneActor::IsRoomLayoutValid ( ) |
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No description available.
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void AOculusXRSceneActor::PopulateScene ( ) |
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No description available.
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void AOculusXRSceneActor::ClearScene ( ) |
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No description available.
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void AOculusXRSceneActor::SetVisibilityToAllSceneAnchors ( const bool bIsVisible ) |
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No description available.
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void AOculusXRSceneActor::SetVisibilityToSceneAnchorsBySemanticLabel ( const FString SemanticLabel, const bool bIsVisible ) |
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No description available.
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TArray<AActor*> AOculusXRSceneActor::GetActorsBySemanticLabel ( const FString SemanticLabel ) |
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No description available.
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TArray<FOculusXRRoomLayout> AOculusXRSceneActor::GetRoomLayouts ( ) |
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No description available.
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