delegate void | RegisterMember< in T > ( IMember memberController, T member, DebugMember attribute, UnityEngine.Object instance ) |
static void | RebuildInspectorForType< T > ( IDebugUIPanel panel, InstanceCache cache, Type type, List<(T, DebugMember)> memberPairs, RegisterMember< T > memberRegistration ) |
| delegate void Meta.XR.ImmersiveDebugger.Manager.ManagerUtils.RegisterMember< in T > ( IMember memberController, T member, DebugMember attribute, UnityEngine.Object instance ) |
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No description available.
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| static void Meta.XR.ImmersiveDebugger.Manager.ManagerUtils.RebuildInspectorForType< T > ( IDebugUIPanel panel, InstanceCache cache, Type type, List<(T, DebugMember)> memberPairs, RegisterMember< T > memberRegistration ) |
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No description available.
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