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API reference
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SyntheticControllerInHand Class

Extends Controller

Protected Functions

virtual void Awake ( )
override void Start ( )
override void UpdateData ( )
override void Apply
void RecalculateOffset ( )

Member Functions

void InjectAllSyntheticControllerInHand
( UpdateModeFlags updateMode,
IDataSource updateAfter,
IDataSource< ControllerDataAsset > modifyDataFromSource,
bool applyModifier )
void InjectOptionalRawHand
( IHand rawHand )
void InjectOptionalSyntheticHand
( IHand syntheticHand )
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