Hand[Get] | |
float | BufferLengthSeconds[Get] |
float | SampleFrequency[Get] |
bool | IsInputValid[Get] |
bool | IsHighConfidence[Get] |
Vector3[Get] |
bool | GetRootPose ( out Pose pose ) |
Vector3 | |
void | InjectAllHandPoseInputDevice ( IHand hand ) |
void | InjectHand ( IHand hand ) |
void | Awake ( ) |
void | Start ( ) |
void | LateUpdate ( ) |
IHand Oculus.Interaction.Throw.HandPoseInputDevice.Hand |
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No description available.
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float Oculus.Interaction.Throw.HandPoseInputDevice.BufferLengthSeconds |
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No description available.
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float Oculus.Interaction.Throw.HandPoseInputDevice.SampleFrequency |
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No description available.
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bool Oculus.Interaction.Throw.HandPoseInputDevice.IsInputValid |
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No description available.
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bool Oculus.Interaction.Throw.HandPoseInputDevice.IsHighConfidence |
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No description available.
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Oculus.Interaction.Throw.HandPoseInputDevice.Vector3 |
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No description available.
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bool Oculus.Interaction.Throw.HandPoseInputDevice.GetRootPose ( out Pose pose ) |
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No description available.
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Vector3 Oculus.Interaction.Throw.HandPoseInputDevice.GetExternalVelocities ( ) |
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No description available.
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void Oculus.Interaction.Throw.HandPoseInputDevice.InjectAllHandPoseInputDevice ( IHand hand ) |
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No description available.
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void Oculus.Interaction.Throw.HandPoseInputDevice.InjectHand ( IHand hand ) |
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No description available.
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virtual void Oculus.Interaction.Throw.HandPoseInputDevice.Awake ( ) |
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No description available.
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virtual void Oculus.Interaction.Throw.HandPoseInputDevice.Start ( ) |
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No description available.
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virtual void Oculus.Interaction.Throw.HandPoseInputDevice.LateUpdate ( ) |
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No description available.
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