enum | UpdateType { } |
SourceSkeletonData[Get] | |
TargetSkeletonData[Get] | |
Animator | |
Dictionary< BoneId, HumanBodyBones > | |
Dictionary< HumanBodyBones, Quaternion > | TargetTPoseRotations[Get] |
Adjustments[Get] | |
BodySectionsToAlign[Get] | |
Returns body bone mappings interface. |
_adjustments[Get] | |
_bodySectionsToAlign[Get] | |
UpdateType | _updateType[Get] Controls if we run retargeting from FixedUpdate, Update, or both. |
override void | Start ( ) Start this instance. |
void | OnValidate ( ) |
override void | Update ( ) |
bool | |
void | |
bool | Indicates if skeletal offsets will be computed during this frame. |
void | Compute skeletal offsets using the current input skeletal data and the target skeletal data. |
FindAdjustment ( HumanBodyBones boneId ) |
static bool | IsBodySectionInArray ( OVRHumanBodyBonesMappings.BodySection bodySectionToCheck, OVRHumanBodyBonesMappings.BodySection[] sectionArrayToCheck ) |
FixedUpdateOnly | = 0 |
UpdateOnly | |
FixedUpdateAndUpdate |
OVRSkeletonMetadata OVRUnityHumanoidSkeletonRetargeter.SourceSkeletonData |
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No description available.
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OVRSkeletonMetadata OVRUnityHumanoidSkeletonRetargeter.SourceSkeletonTPoseData |
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No description available.
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OVRSkeletonMetadata OVRUnityHumanoidSkeletonRetargeter.TargetSkeletonData |
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No description available.
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Animator OVRUnityHumanoidSkeletonRetargeter.AnimatorTargetSkeleton |
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No description available.
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Dictionary<BoneId, HumanBodyBones> OVRUnityHumanoidSkeletonRetargeter.CustomBoneIdToHumanBodyBone |
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No description available.
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Dictionary<HumanBodyBones, Quaternion> OVRUnityHumanoidSkeletonRetargeter.TargetTPoseRotations |
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No description available.
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JointAdjustment [] OVRUnityHumanoidSkeletonRetargeter.Adjustments |
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No description available.
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OVRHumanBodyBonesMappings.BodySection [] OVRUnityHumanoidSkeletonRetargeter.FullBodySectionsToAlign |
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No description available.
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OVRHumanBodyBonesMappings.BodySection [] OVRUnityHumanoidSkeletonRetargeter.BodySectionsToAlign |
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No description available.
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OVRHumanBodyBonesMappings.BodySection [] OVRUnityHumanoidSkeletonRetargeter.FullBodySectionToPosition |
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No description available.
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OVRHumanBodyBonesMappings.BodySection [] OVRUnityHumanoidSkeletonRetargeter.BodySectionToPosition |
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No description available.
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OVRHumanBodyBonesMappingsInterface OVRUnityHumanoidSkeletonRetargeter.BodyBoneMappingsInterface |
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Returns body bone mappings interface. |
JointAdjustment [] OVRUnityHumanoidSkeletonRetargeter._adjustments |
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No description available.
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OVRHumanBodyBonesMappings.BodySection [] OVRUnityHumanoidSkeletonRetargeter._fullBodySectionsToAlign |
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No description available.
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OVRHumanBodyBonesMappings.BodySection [] OVRUnityHumanoidSkeletonRetargeter._bodySectionsToAlign |
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No description available.
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OVRHumanBodyBonesMappings.BodySection [] OVRUnityHumanoidSkeletonRetargeter._fullBodySectionToPosition |
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No description available.
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OVRHumanBodyBonesMappings.BodySection [] OVRUnityHumanoidSkeletonRetargeter._bodySectionToPosition |
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No description available.
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UpdateType OVRUnityHumanoidSkeletonRetargeter._updateType |
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Controls if we run retargeting from FixedUpdate, Update, or both. |
OVRUnityHumanoidSkeletonRetargeter.OVRUnityHumanoidSkeletonRetargeter ( ) |
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No description available.
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override void OVRUnityHumanoidSkeletonRetargeter.Start ( ) |
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Start this instance. Initialize data structures. |
virtual void OVRUnityHumanoidSkeletonRetargeter.OnValidate ( ) |
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No description available.
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override void OVRUnityHumanoidSkeletonRetargeter.Update ( ) |
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No description available.
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bool OVRUnityHumanoidSkeletonRetargeter.ShouldRunUpdateThisFrame ( ) |
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No description available.
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void OVRUnityHumanoidSkeletonRetargeter.RecomputeSkeletalOffsetsIfNecessary ( ) |
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No description available.
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bool OVRUnityHumanoidSkeletonRetargeter.OffsetComputationNeededThisFrame ( ) |
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Indicates if skeletal offsets will be computed during this frame. This usually happens if there is a change in the input skeletal data, a change in the target skeletal scale, et cetera. Returns True if computation is required; false if not. |
void OVRUnityHumanoidSkeletonRetargeter.ComputeOffsetsUsingSkeletonComponent ( ) |
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Compute skeletal offsets using the current input skeletal data and the target skeletal data. |
JointAdjustment OVRUnityHumanoidSkeletonRetargeter.FindAdjustment ( HumanBodyBones boneId ) |
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No description available.
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static bool OVRUnityHumanoidSkeletonRetargeter.IsBodySectionInArray ( OVRHumanBodyBonesMappings.BodySection bodySectionToCheck, OVRHumanBodyBonesMappings.BodySection[] sectionArrayToCheck ) |
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No description available.
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