bool | Active[Get] |
void | InjectAllJointDistanceActiveState ( IHand handA, HandJointId jointIdA, IHand handB, HandJointId jointIdB ) |
void | InjectHandA ( IHand handA ) |
void | InjectJointIdA ( HandJointId jointIdA ) |
void | InjectHandB ( IHand handB ) |
void | InjectJointIdB ( HandJointId jointIdB ) |
void | InjectOptionalDistance ( float val ) |
void | InjectOptionalThresholdWidth ( float val ) |
void | InjectOptionalMinTimeInState ( float val ) |
bool Oculus.Interaction.PoseDetection.JointDistanceActiveState.Active |
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No description available.
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virtual void Oculus.Interaction.PoseDetection.JointDistanceActiveState.Awake ( ) |
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No description available.
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virtual void Oculus.Interaction.PoseDetection.JointDistanceActiveState.Start ( ) |
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No description available.
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virtual void Oculus.Interaction.PoseDetection.JointDistanceActiveState.Update ( ) |
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No description available.
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void Oculus.Interaction.PoseDetection.JointDistanceActiveState.InjectAllJointDistanceActiveState ( IHand handA, HandJointId jointIdA, IHand handB, HandJointId jointIdB ) |
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No description available.
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void Oculus.Interaction.PoseDetection.JointDistanceActiveState.InjectHandA ( IHand handA ) |
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No description available.
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void Oculus.Interaction.PoseDetection.JointDistanceActiveState.InjectJointIdA ( HandJointId jointIdA ) |
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No description available.
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void Oculus.Interaction.PoseDetection.JointDistanceActiveState.InjectHandB ( IHand handB ) |
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No description available.
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void Oculus.Interaction.PoseDetection.JointDistanceActiveState.InjectJointIdB ( HandJointId jointIdB ) |
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No description available.
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void Oculus.Interaction.PoseDetection.JointDistanceActiveState.InjectOptionalDistance ( float val ) |
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No description available.
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void Oculus.Interaction.PoseDetection.JointDistanceActiveState.InjectOptionalThresholdWidth ( float val ) |
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No description available.
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void Oculus.Interaction.PoseDetection.JointDistanceActiveState.InjectOptionalMinTimeInState ( float val ) |
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No description available.
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