enum | NozzleMode { } |
void | BeginUse ( ) |
void | EndUse ( ) |
float | ComputeUseStrength ( float strength ) |
Spray | |
Stream |
void Oculus.Interaction.Demo.WaterSpray.BeginUse ( ) |
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No description available.
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void Oculus.Interaction.Demo.WaterSpray.EndUse ( ) |
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No description available.
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float Oculus.Interaction.Demo.WaterSpray.ComputeUseStrength ( float strength ) |
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No description available.
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