AddHorizontalRotation
: bool |
Signature
bool PanelSetup.AddHorizontalRotation |
AddVerticalRotation
: bool |
Signature
bool PanelSetup.AddVerticalRotation |
AnchorBottomLeft
: Transform |
Signature
Transform PanelSetup.AnchorBottomLeft |
AnchorBottomRight
: Transform |
Signature
Transform PanelSetup.AnchorBottomRight |
AnchorTopLeft
: Transform |
Signature
Transform PanelSetup.AnchorTopLeft |
AnchorTopRight
: Transform |
Signature
Transform PanelSetup.AnchorTopRight |
boundsClipper
: BoundsClipper |
Signature
BoundsClipper PanelSetup.boundsClipper |
InteractableDepth
: float |
Signature
float PanelSetup.InteractableDepth |
InteractableLength
: float |
Signature
float PanelSetup.InteractableLength |
panelClippedPlaneSurface
: UnionClippedPlaneSurface |
Signature
UnionClippedPlaneSurface PanelSetup.panelClippedPlaneSurface |
PanelInteractable
: GameObject |
Signature
GameObject PanelSetup.PanelInteractable |
panelTransform
: RectTransform |
Signature
RectTransform PanelSetup.panelTransform |
RotatorHorizontalLeft
: GameObject |
Signature
GameObject PanelSetup.RotatorHorizontalLeft |
RotatorHorizontalRight
: GameObject |
Signature
GameObject PanelSetup.RotatorHorizontalRight |
RotatorVerticalBottom
: GameObject |
Signature
GameObject PanelSetup.RotatorVerticalBottom |
RotatorVerticalTop
: GameObject |
Signature
GameObject PanelSetup.RotatorVerticalTop |
ScalerBottomLeft
: GameObject |
Signature
GameObject PanelSetup.ScalerBottomLeft |
ScalerBottomRight
: GameObject |
Signature
GameObject PanelSetup.ScalerBottomRight |
ScalerTopLeft
: GameObject |
Signature
GameObject PanelSetup.ScalerTopLeft |
ScalerTopRight
: GameObject |
Signature
GameObject PanelSetup.ScalerTopRight |
topLeftCornerAnchor
: Transform |
Signature
Transform PanelSetup.topLeftCornerAnchor |
UpdatePanelProperties
()
|
Signature
void PanelSetup.UpdatePanelProperties() Returns void |