depthScaleMultiplier
: float |
Signature
float OVRGazePointer.depthScaleMultiplier |
dimOnHideRequest
: bool |
Signature
bool OVRGazePointer.dimOnHideRequest |
hideByDefault
: bool |
Signature
bool OVRGazePointer.hideByDefault |
hideTimeoutPeriod
: float |
Signature
float OVRGazePointer.hideTimeoutPeriod |
matchNormalOnPhysicsColliders
: bool |
Signature
bool OVRGazePointer.matchNormalOnPhysicsColliders |
rayTransform
: Transform |
The gaze ray.
Signature
Transform OVRGazePointer.rayTransform |
showTimeoutPeriod
: float |
Signature
float OVRGazePointer.showTimeoutPeriod |
currentScale
: float
[Get] |
Current scale applied to pointer.
Signature
float OVRGazePointer.currentScale |
hidden
: bool
[Get] |
Is gaze pointer current visible.
Signature
bool OVRGazePointer.hidden |
instance
: OVRGazePointer
[Get] |
Signature
OVRGazePointer OVRGazePointer.instance |
SelectionProgress
: float
[Get][Set] |
Signature
float OVRGazePointer.SelectionProgress |
visibilityStrength
: float
[Get] |
Used to determine alpha level of gaze cursor.
Could also be used to determine cursor size, for example, as the cursor fades out.
Signature
float OVRGazePointer.visibilityStrength |
Awake
()
|
Signature
void OVRGazePointer.Awake() Returns void |
RequestHide
()
|
Request the pointer be hidden.
Signature
void OVRGazePointer.RequestHide() Returns void |
RequestShow
()
|
Request the pointer be shown.
Hide requests take priority
Signature
void OVRGazePointer.RequestShow() Returns void |
SetCursorRay
(
ray
)
|
Signature
override void OVRGazePointer.SetCursorRay(Transform ray) Parameters ray: TransformReturns override void |
SetCursorStartDest
(
_
, pos
, normal
)
|
Set position and orientation of pointer.
Signature
override void OVRGazePointer.SetCursorStartDest(Vector3 _, Vector3 pos, Vector3 normal) Parameters _: Vector3pos: Vector3normal: Vector3Returns override void |