CustomBones
: List< Transform >
[Get] |
Signature
List<Transform> OVRCustomSkeleton.CustomBones |
GetBoneTransform
(
boneId
)
|
Signature
override Transform OVRCustomSkeleton.GetBoneTransform(BoneId boneId) Parameters boneId: BoneIdReturns override Transform |
| Member | Description |
|---|---|
OculusSkeleton |
The default skeleton structure of the Oculus tracking system.
|