m_controller
: OVRInput.Controller |
The controller that determines whether or not to enable rendering of the controller model.
Signature
OVRInput.Controller OVRRuntimeController.m_controller |
m_controllerModelShader
: Shader |
Shader that will be used for the controller model.
Signature
Shader OVRRuntimeController.m_controllerModelShader |
m_supportAnimation
: bool |
Support render model animation.
Signature
bool OVRRuntimeController.m_supportAnimation |
InputFocusAquired
()
|
Signature
void OVRRuntimeController.InputFocusAquired() Returns void |
InputFocusLost
()
|
Signature
void OVRRuntimeController.InputFocusLost() Returns void |