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MRUKWallTexCoordModeV Enum

Texture coordinate mode for the V (vertical) axis of wall meshes.
Controls how texture coordinates are mapped vertically from floor to ceiling. Unlike MRUKWallTexCoordModeU, this enum has fewer options since vertical walls typically have consistent height. MRUKWallTexCoordModeV.MAINTAIN_ASPECT_RATIO coordinates with the U dimension to ensure textures are not distorted. The default mode is MRUKWallTexCoordModeV.METRIC.

See Also

Signature

enum MRUKWallTexCoordModeV : Enum<MRUKWallTexCoordModeV> 

Enumeration Constants

MemberDescription
METRIC
The texture coordinates start at 0 and increase by 1 unit every meter.
MAINTAIN_ASPECT_RATIO
The texture coordinates are adjusted to the other dimensions to ensure the aspect ratio is maintained.
STRETCH
The texture coordinates range from 0 to 1.