These constraints limit various aspects of how the target object can be transformed; for details, see the documentation remarks on the various individual component constraints.
Scale constraints (MaxScale and MinScale) specifically constrain the local X scale of the target, keeping the ratio of that dimension to the other local scale dimensions constant.
Scale constraints (MaxScale and MinScale) specifically constrain the local X scale of the target, keeping the ratio of that dimension to the other local scale dimensions constant.
FloatConstraint MaxY[Get]
Sets the minimum allowable value in a constraint operation along the Y direction.