ShoulderEstimatePosition Class
Extends MonoBehaviour
Updates its transform to the estimated shoulder position and rotation.
Estimated pose is based on an offset from an IHmd, taking in count just the rotation Yaw. An IHand is required to know not just the handedness but also alter the scale of the offset.
virtual void OnEnable ( )
virtual void OnDisable ( )
virtual void HandleHmdUpdated ( )
void InjectAllShoulderPosition This method exists to support
Interaction SDK's dependency injection pattern and is not needed for typical
Unity Editor-based usage.
This method exists to support
Interaction SDK's dependency injection pattern and is not needed for typical
Unity Editor-based usage.
This method exists to support
Interaction SDK's dependency injection pattern and is not needed for typical
Unity Editor-based usage.