Indicates that a type exposes an axis-aligned bounding box called
Bounds of the built-in
Unity type of the same name.
Because of its limited applicability, you should avoid making new types which implement or consume this interface.
Contractually, this bounding box is specifically axis-aligned to world space, limiting its utility almost exclusively to culling optimizations in spatial arithmetic (for example, when raycasting against a CylinderSurface).