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LocomotionAxisTurnerInteractable Class

Contractually, Interactor<TInteractor, TInteractable>s require interactables, but LocomotionAxisTurnerInteractor's interaction (turning the user) doesn't logically require a target since it simply invokes a specific effect.
LocomotionAxisTurnerInteractable is thus provided as an empty interactable type, no instances of which should ever be created, simply as an implementation detail of LocomotionAxisTurnerInteractor.
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