Returns the "proximal" JointId for the given finger.
This is commonly known as the Knuckle. For fingers, proximal is the join with index 1; eg HandIndex1. For thumb, proximal is the joint with index 2; eg HandThumb2.
static bool WristJointPosesToLocalRotations
( Pose [] jointPoses,
ref Quaternion [] joints )
Translates an array of joint poses in wrist space to an orientation-only Quaternion array in local space.
Parameters
jointPoses
Joint poses in wrist space.
joints
Joint orientations in local space (local to the joint's parent).
Returns
True if the arrays provided are valid for this operation.