API reference
API reference
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UMRUKSceneData Class

Extends UObject
Load scene data from device. When all scene data has been loaded, the OnComplete event will be fired.

Fields

Event that gets fired after all scene data has been loaded.
TArray< TObjectPtr< UMRUKRoomData > > RoomsData[Get]

Member Functions

DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
( FOnComplete ,
bool ,
Success )
void LoadFromDevice ( )
void LoadFromJson
( const FString & Json )
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