API reference

UMRUKSceneData Class

Extends UObject
Load scene data from device. When all scene data has been loaded, the OnComplete event will be fired.

Fields

OnComplete : FOnComplete
Event that gets fired after all scene data has been loaded.
Signature
FOnComplete UMRUKSceneData::OnComplete
RoomsData : TArray< TObjectPtr< UMRUKRoomData > >
Signature
TArray<TObjectPtr<UMRUKRoomData> > UMRUKSceneData::RoomsData

Member Functions

DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam ()
Signature
UMRUKSceneData::DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnComplete, bool, Success)
Parameters
FOnComplete
bool
Success
LoadFromDevice ()
Signature
void UMRUKSceneData::LoadFromDevice()
Returns
void
LoadFromJson ( Json )
Signature
void UMRUKSceneData::LoadFromJson(const FString &Json)
Parameters
Json: const FString &
Returns
void