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UOculusXRRoomLayoutManagerComponent Class

Extends UActorComponent

Fields

FOculusXRRoomLayoutSceneCompleteNativeDelegate OculusXRRoomLayoutSceneCaptureCompleteNative[Get]
FOculusXRRoomLayoutSceneCaptureCompleteDelegate OculusXRRoomLayoutSceneCaptureComplete[Get]

Protected Fields

TSet< uint64 > EntityRequestList[Get]
TMap< FOculusXRUInt64, FOculusXRRoomLayout > RoomLayouts[Get]

Member Functions

UOculusXRRoomLayoutManagerComponent
( const FObjectInitializer & ObjectInitializer )
virtual void InitializeComponent ( )
virtual void UninitializeComponent ( )
virtual void OnRegister ( )
virtual void OnUnregister ( )
DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams
( FOculusXRRoomLayoutSceneCaptureCompleteDelegate ,
requestId ,
bool ,
result )
DECLARE_MULTICAST_DELEGATE_TwoParams
( FOculusXRRoomLayoutSceneCompleteNativeDelegate ,
bool )
bool LaunchCaptureFlow ( )
bool GetRoomLayout
( FOculusXRUInt64 Space,
UPARAM(ref) FOculusXRRoomLayout & RoomLayoutOut,
int32 MaxWallsCapacity )
bool LoadTriangleMesh
( FOculusXRUInt64 Space,
class UProceduralMeshComponent * Mesh,
bool CreateCollision )
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