API reference

PhysicsLayerSurface Class

Extends MonoBehaviour, ISurface

Properties

LayerMask LayerMask[Get]
int CloseCollidersCacheSize[Get]
Transform Transform[Get]
A transform for the surface.

Protected Functions

virtual void Awake ( )

Member Functions

bool ClosestSurfacePoint
( in Vector3 point,
out SurfaceHit hit,
float maxDistance )
Find nearest point to surface.
Parameters
ray
Point to check
hit
The returned hit data
maxDistance
If greater than zero, maximum distance of check
Returns
true if nearest point was found
bool Raycast
( in Ray ray,
out SurfaceHit hit,
float maxDistance )
Raycast to the surface with an optional maximum distance value.
Parameters
ray
The ray to cast
hit
The returned hit data
maxDistance
If greater than zero, maximum distance of raycast
Returns
true if surface was hit