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HandSphereMap Class

Extends MonoBehaviour, IHandSphereMap
Generate a mapping of joints to spheres from a HandPrefabDataSource that has a set of transforms representing sphere positions and radii.

Fields

FromHandPrefabDataSource _handPrefabDataSource[Get]

Protected Functions

virtual void Awake ( )
virtual void Start ( )

Member Functions

void GetSpheres
( Handedness handedness,
HandJointId joint,
Pose pose,
float scale,
List< HandSphere > spheres )
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