VelocityCalculator[Get] | |
Pose | Origin[Get] The origin of the frustrums used by <cref="DistantCandidateComputer" />. |
Vector3 | HitPoint[Get] The hitpoint of your controller's frustrum. |
DistanceInteractable[Get] A reference to the main Transform of the current Interactable. |
override void | Awake ( ) |
override void | Start ( ) |
override void | DoPreprocess ( ) |
override DistanceGrabInteractable | ComputeCandidate ( ) |
override void | InteractableSelected ( DistanceGrabInteractable interactable ) |
override void | InteractableUnselected ( DistanceGrabInteractable interactable ) |
override Pose | |
override void | DoSelectUpdate ( ) |
void | InjectAllDistanceGrabInteractor ( ISelector selector, DistantCandidateComputer< DistanceGrabInteractor, DistanceGrabInteractable > distantCandidateComputer ) Adds a <cref="DistanceGrabInteractor"/> to a dynamically instantiated GameObject. |
void | InjectSelector ( ISelector selector ) Adds an <cref="ISelector"/> to a dynamically instantiated GameObject. |
void | InjectDistantCandidateComputer ( DistantCandidateComputer< DistanceGrabInteractor, DistanceGrabInteractable > distantCandidateComputer ) Adds a <cref="DistantCandidateComputer"/> to a dynamically instantiated GameObject. |
void | InjectOptionalGrabCenter ( Transform grabCenter ) Adds a grab center to a dynamically instantiated GameObject. |
void | InjectOptionalGrabTarget ( Transform grabTarget ) Adds a grab target to a dynamically instantiated GameObject. |
void | InjectOptionalVelocityCalculator ( IThrowVelocityCalculator velocityCalculator ) Adds a <cref="IThrowVelocityCalculator"/> to a dynamically instantiated GameObject. |
IThrowVelocityCalculator Oculus.Interaction.DistanceGrabInteractor.VelocityCalculator |
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No description available.
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Pose Oculus.Interaction.DistanceGrabInteractor.Origin |
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The origin of the frustrums used by <cref="DistantCandidateComputer" />. |
Vector3 Oculus.Interaction.DistanceGrabInteractor.HitPoint |
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The hitpoint of your controller's frustrum. |
IRelativeToRef Oculus.Interaction.DistanceGrabInteractor.DistanceInteractable |
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A reference to the main Transform of the current Interactable. |
override void Oculus.Interaction.DistanceGrabInteractor.Awake ( ) |
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No description available.
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override void Oculus.Interaction.DistanceGrabInteractor.Start ( ) |
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No description available.
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override void Oculus.Interaction.DistanceGrabInteractor.DoPreprocess ( ) |
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No description available.
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override DistanceGrabInteractable Oculus.Interaction.DistanceGrabInteractor.ComputeCandidate ( ) |
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No description available.
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override void Oculus.Interaction.DistanceGrabInteractor.InteractableSelected ( DistanceGrabInteractable interactable ) |
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No description available.
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override void Oculus.Interaction.DistanceGrabInteractor.InteractableUnselected ( DistanceGrabInteractable interactable ) |
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No description available.
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override Pose Oculus.Interaction.DistanceGrabInteractor.ComputePointerPose ( ) |
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No description available.
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override void Oculus.Interaction.DistanceGrabInteractor.DoSelectUpdate ( ) |
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No description available.
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void Oculus.Interaction.DistanceGrabInteractor.InjectAllDistanceGrabInteractor ( ISelector selector, DistantCandidateComputer< DistanceGrabInteractor, DistanceGrabInteractable > distantCandidateComputer ) |
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Adds a <cref="DistanceGrabInteractor"/> to a dynamically instantiated GameObject. |
void Oculus.Interaction.DistanceGrabInteractor.InjectSelector ( ISelector selector ) |
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Adds an <cref="ISelector"/> to a dynamically instantiated GameObject. |
void Oculus.Interaction.DistanceGrabInteractor.InjectDistantCandidateComputer ( DistantCandidateComputer< DistanceGrabInteractor, DistanceGrabInteractable > distantCandidateComputer ) |
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Adds a <cref="DistantCandidateComputer"/> to a dynamically instantiated GameObject. |
void Oculus.Interaction.DistanceGrabInteractor.InjectOptionalGrabCenter ( Transform grabCenter ) |
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Adds a grab center to a dynamically instantiated GameObject. |
void Oculus.Interaction.DistanceGrabInteractor.InjectOptionalGrabTarget ( Transform grabTarget ) |
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Adds a grab target to a dynamically instantiated GameObject. |
void Oculus.Interaction.DistanceGrabInteractor.InjectOptionalVelocityCalculator ( IThrowVelocityCalculator velocityCalculator ) |
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Adds a <cref="IThrowVelocityCalculator"/> to a dynamically instantiated GameObject. |