API reference

HandPointerPose Class

Extends MonoBehaviour, IActiveState
Sets the origin of the ray used by hand ray interactors.

Properties

IHand Hand[Get]
bool Active[Get]

Protected Fields

bool _started[Get]

Protected Functions

virtual void Awake ( )
virtual void Start ( )
virtual void OnEnable ( )
virtual void OnDisable ( )

Member Functions

void InjectAllHandPointerPose
( IHand hand,
Vector3 offset )
void InjectHand
( IHand hand )
void InjectOffset
( Vector3 offset )