API reference

SequenceActiveState Class

Extends MonoBehaviour, IActiveState

Properties

bool Active[Get]

Protected Functions

virtual void Start ( )

Member Functions

void InjectAllSequenceActiveState
( Sequence sequence,
bool activateIfStepsStarted,
bool activateIfStepsComplete )
void InjectSequence
( Sequence sequence )
void InjectActivateIfStepsStarted
( bool activateIfStepsStarted )
void InjectActivateIfStepsComplete
( bool activateIfStepsComplete )